项目时间——2021年10月 – 2022年5月
Duration——October 2021 – May 2022
项目概述 / Project Overview
本项目面向职业教育场景,基于大众新能源汽车 ID.4 的维修知识,设计并开发一套融合实体操作与数字反馈的智能教学系统。系统核心为一块可识别物体的触控桌面屏,学生可通过与带有感应芯片的 3D 打印组件进行交互,激发屏幕上的实时反馈与动画,达到沉浸式学习效果。配合专家组开发的系列课件,实现从模块化内容展示到操作流程演示的全流程教学支持。
This project developed a smart tabletop training system for vocational education, focused on maintenance of the Volkswagen ID.4 electric vehicle. The system combines a touch-sensitive interactive screen with chip-embedded 3D-printed parts. When students place components on the screen, the system provides real-time responses to guide learning. Paired with expert-designed instructional modules, the platform supports immersive and hands-on training experiences.
我的角色 / My Role
总设计师 / Lead Designer
- 主导整体交互逻辑构建与系统交互方式设计
- 与行业专家沟通合作,梳理教学需求与知识模块
- 负责与 Unity 开发、3D 建模和视觉设计团队对接,确保设计落地
- 绘制线框图、交互流程图,推动原型测试与用户体验优化
- Led the interaction design and system logic.
- Worked closely with domain experts to define training needs and content structure.
- Collaborated with Unity developers, 3D modelers, and visual designers to realize the system.
- Produced wireframes and user flows, and guided prototyping and testing iterations.
项目亮点 / Highlights
- 多点触控桌面屏幕与 3D 打印交互件结合
- 芯片识别技术驱动的实物识别与操作反馈
- 课程内容可拓展、可模块化部署
- Unity 引擎实现实时交互、操作指引与动态演示
- Touch-sensitive tabletop with object recognition
- Embedded chip-enabled 3D printed parts
- Modular and scalable course content
- Unity-powered real-time interaction and guided feedback


